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Universal wind jutsu

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Universal wind jutsu Empty Universal wind jutsu

Post  Rasher Mon Sep 10, 2012 6:04 am

Name: Wind release; Wind sensing
Description: A passive skill used by wind users and the first step toward mastering the element, the user learns to read the wind and studies until the direction of the wind becomes second nature, they soon develop a variable sixth sense for when the wind is about to change and what direction its blowing in, the user even learns to feel the air coming off moving objects as they near them, giving them added warning that an attack is coming, though the range for this effect is less than a five of inches
Marker (required for all other techniques)
Type: Wind Ninjutsu
Rank: E

Name: Wind release; breath manipulation
Description: the wind user trains their lungs and mouth for enhanced breathing, able to channel chakra in and out of their mouth and lungs to inhale and exhale more air than before, slowly expanding their lung capacity, this is the staple for many wind jutsu and also allows the user to hold their breath longer than normal, this technique goes hand and hand with circular breathing, a technique which allows the ninja to breath out through the mouth and in through the nose at the same time, meaning there is no space between breaths as breathing can be continuous
(circular breathing is very real, its used in the real world mostly by woodwind instrument players)
Type: Wind Ninjutsu
Rank: E

Name: Wind release; shove
Description: the most elementary of wind jutsu, the user pushes their hand forward and pushes the air guiding their chakra outward, causing a small, focused gust that can be felt from a distance away, the user has the ability to ‘push’ on targets with enough force to push over small or poorly balanced inanimate objects or push back unsuspecting ninja, to show this techniques power, it is used to play a game similar to ‘tag’ among training wind users
Type: Wind Ninjutsu
Rank: E

Name: Wind release; Swiftness
Description: a simple jutsu in which the user coats either their body or a projectile in wind chakra negating the effects of wind resistance, this makes it so no air comes off of an attack and increases the speed of the attack somewhat, all movements with this jutsu are considered to be the most aerodynamic possible though it takes constant chakra to maintain (if thrown at the same with the same amount of force time a kunai with swiftness will hit its mark before a kunai without)
Type: Wind Ninjutsu
Rank: D

Name: Wind release; Back draft technique (stage one)
Description: the opposite of the swiftness jutsu, the user unleashes a thin wave of chakra to create as mutch air resistance as they can on a moving target. At this stage the wind will only last for a split second and will manage to slow projectiles down for a critical split second to enable the user to doge by a hair what would otherwise be a direct hit, as for human moving bodies this technique does little more than blow the opponents hair back
Requires shove
Type: Wind Ninjutsu
Rank: D

Name: Wind release; Scattering breeze jutsu
Description: a simple technique in which the user exhales a breeze of air designed to sweep light objects in it and scatter them over a wide area, though this is totally useless on its own the user might do so on a handful of poisons spores, seeds, or even explosive tags to increase its effectiveness, but that is dependant on the user having the appropriate item, and it cannot scatter things over to wide an area, the user normally runs the risk of having the wind shift back at them once the material is scattered but this is typically avoided by the wind sensing technique and some rudimentary timing
Requires breath manipulation
Type: Wind Ninjutsu
Rank: D

Name: Wind release; Inhaling vacuum technique (stage one)
Description: the user inhales channeling air toward them in a funnel, though at the early stages it can really only be used for gathering large amounts of air in the lungs for larger wind techniques it can pull light objects toward the user, such as paper or leaves (though this is often a liability more than a asset, as the user runs the risk of inhaling poisons, smoke or drawing attacks near)
Requires breath manipulation
Type: Wind Ninjutsu
Rank: D

Name: Wind release; Wind clone jutsu
Description: perhaps the weakest clone jutsu, these clones appear like the user but cannot necessarily fight or take damage as they are composed of air, they are also incapable of holding solid objects but they are able to share a sensory link with the user, though they are incapable of speech, they do however have one ability that sets them apart, they can ride the wind and glide at high heights and over long distances, making them ideal for surveillance and reconnaissance, as they cannot do anything else and take a very small amount of chakra the user can make up to ten of these at a time, though they can only share the sensory link with one at a time, though these clones cannot perform jutsu they can supply wind for collaborative jutsu
Type: Wind Ninjutsu
Rank: C

Name: Wind release; Back draft technique (stage two)
Description: at this stage the user can repel the lightest of projectiles, (paper tags, senbon, wire) redirect projectiles such as kunai or shuriken to the right or left of them and slow an ordinary moving body down but just by a couple of seconds, the wind is more obvious now as the gust lasts for four seconds
Requires stage one
Type: Wind Ninjutsu
Rank: C

Name: Wind release; Inhaling vacuum technique (stage two)
Description: The user can now create enough force to pull a small object (like kunai or shuriken) tward them, this is mostly used for retreating objects that are out of reach as the user can now focus the suction to one point, though the user still runs the risk of drawing projectiles to themselves they can now exhale to push things away just before they hit so that they land a foot away from the user
Requires stage one
Type: Wind Ninjutsu
Rank: C

Name: Wind release; air push
Description: the user unleashes a wave of air that is powerful enough to knock the average person off their feet, an advancement of the shove jutsu it has practical combat purposes and can even be used to move a comatose comrade an inch or so out of harms way from a distance.
Requires shove
Type: Wind Ninjutsu
Rank: C

Name: Wind release; redirection
Description: a simple jutsu where the user throws a gust of wind to the side of a projectile to cause it to turn mid air, useful for projectile techniques and for parrying a larger projectile, this jutsu can also be used to spin a body mid air to change direction with out touching anything
Requires shove
Type: Wind Ninjutsu
Rank: C

Name: Wind release; Wind bullet technique (stage one)
Description: the user throws a single hand seal before blowing through their fingers in one quick burst, condensing the air in to a very small sphere, this travels quickly and can strike with the bunt force of a stone, typically however multiple bullets are fired to strike an opponent with considerable force, this jutsu is often used on points of balance in the opponents stance to knock them off balance, typically the user practices by knocking hanging targets off of trees
Requires breath manipulation
Type: Wind Ninjutsu
Rank: C

Name: Wind release; Kamaitachi (air slash stage one)
Description: a simple but effective jutsu in which the user sends out a concussive ark of wind with an exceptional cutting power, at this stage its capable of cleaving branches from trees, cutting to the bone of flesh, and slicing directly through lightning techniques (chunin must slash once at a time but jonin can slash multiple times with ease) this technique is stronger when used with a fan or bladed weapon and the cutting power is less than the actual weapon by half
Requires wind bullet technique
Type: Wind Ninjutsu
Rank: B

Name: Wind release; Back draft technique (stage three)
Description: at this stage the user can stop kunai and shuriken in their path entirely from the chosen direction, redirect larger projectiles (fuma shuriken) to the left or right and cause a normal moving body to stop in its tracks, the burst lasts for a full minute
Requires stage two
Type: Wind Ninjutsu
Rank: B

Name: Wind release; Inhaling vacuum (stage three)
Description: At this stage the technique is capable of pulling a sword embedded in the ground out wtard the user, it has about as much physical power through its suction as most people have in their arms, able to move a body closer and even sweep it off the ground now, when the user exhales the objects sucked toward them will be set on the ground two feet away from them.
Requires stage two
Type: Wind Ninjutsu
Rank: B

Name: Wind release; Kamaitachi (air slash stage two)
Description: the slash of air has grown larger and more visible with chakra, by now the user can cut the average tree down and outright cleave through hapless targets, the air coming off the slash alone is enough to push a body backwards, and the size of the slash is enough to strike multiple targets (by now this will require some weapon or tool)
Requires air slash
Type: Wind Ninjutsu
Rank: B

Name: Wind release; Wind blade barrage
Description: A variation on the air slash jutsu in which many smaller air slashes are fired out in many directions aiming to cut the enemy from all sides like an invisible swarm of shuriken, this is accomplished by a series of hand seals before exhaling and rapidly “slashing” with the fingers
Requires air slash
Type: Wind Ninjutsu
Rank: B

Name: Wind release; Furry cutter
Description: The user creates wind currents around the hands and forearms which quickly gather speed until visible as the user strikes the opponent with their hands, forcing the slashing currents forward to slice in to the enemy like a corkscrew, the user can also hold the sides of their arm to the target to cause many many small vertical cuts, this technique is usually done after forcing the enemy in to the air with inhaling vacuumed,
Requires air slash and swiftness
Type: Wind Ninjutsu
Rank: B

Name: Wind release; Wind bullet jutsu (stage two)
Description: A larger, more chakra dense version of the earlier wind bullet jutsu, now the ‘shots’ are as powerful as kunai and have the same penetrating power at a higher speed, up to three bullets can be shot per breath
Requires wind bullet
Type: Wind Ninjutsu
Rank: B

Name: Wind release; four pillars kunai prison
Description: a jutsu in which four very small, very intense columns of wind are produced by the user and four wind clones using circular breathing, kunai are then thrown in to each, the result is that the kunai are constantly redirected from one column to another and constantly increase in speed as more kunai are added until anyone inside the prisons confines cannot venture out with out being struck by multiple kunai this is perhaps the weakest prison technique because it relies on four clones and can be canceled easily by attacking the ‘pillars’ form the outside, however once the technique cancels the kunai remain flying in their current direction and can strike the imprisoned victims comrades outside at high speeds
Type: Wind Ninjutsu
Rank: B

Name: Wind release; slashing wave jutsu (air slash stage three)
Description: The user calls forth a wave of air so powerful that it contains countless slashes of wind, this technique has been known to leave disaster in its wake, cleaving trees and buildings and sweeping up debris in it like a tornado might (this takes a full post to prepare and requires a large fan to use)
Requires stage two (kamaitachi)
Type: Wind Ninjutsu
Rank: B

Name: Wind release; Back draft (final stage)
Description: at this stage the blast is a gale force wind, able to turn projectiles of any kind right around, totally sweep ninja off their feet, not even stabbing weapons in to the ground will help them stay down. Winds of this force can extinguish flames from lesser jutsus, outright clear the clouds, counter most lightning jutsu and the blast lasts for fifteen minutes, making it not unlike a hurricane (three post cool down)
Requires stage three
Type: Wind Ninjutsu
Rank: A

Name: Wind release; Inhaling vacuum (final stage)
Description: At this stage the jutsu appears as through a tornado has come from the users mouth, sweeping anything they target in with more force than a human body could exert, this can be used to move very large objects, such as shrines or horse drawn carts, this jutsu is usually followed by the back draft jutsu to send all debris drawn toward the user flying out at a target (this can not be done in the same post) if the user cannot accomplish this they should probably just stick to a simple target
Requires stage three
Type: Wind Ninjutsu
Rank: A

Name: Wind release; Wind bullet (final stage)
Description: The “shots” are now less like bullets and more like beams, streams of air powerful enough to drive right through solid rock, flesh, bone and wood alike like at nearly the speed of sound. Though only one shot can be fired at a time the user can get out about five bullets per inhale and the “shots” are roughly the size of kunai (one post cool down)
Requires stage two
Type: Wind Ninjutsu
Rank: A

Name: Wind release; Wind blade shuriken disk jutsu
Description: Similar to the air blade weapon jutsu but performed only on a shuriken, the buzz saw like edge of wind spins much faster than normal shuiken and continues as long as the user focuses the chakra on the effect, the range is about a foot from the ordinal edge of the suriken, making the "disk" over two feet in diameter, the speed is just above that or a normal shuriken and the cutting power can easily sever limbs if not slice victims in two, however the structure of the wind around the blade has an "eye of the storm" over the hole in the shurikens center which, if attacked, can cancel the jutsu
four pillars kunai prison
Type: Wind Ninjutsu
Rank: A

Name: Wind release; Tornado dragon jutsu
Description: The user creates a tornado about three feet wide and fifteen feet tall, sweeping opponents off their feet and in to the air to causing large scale physical damage, though this technique resolves as quickly as it came its power is on par with other “dragon” jutsus as it has been known to sweet stones and trees up in to its wake
Requires backdraft final stage
Type: Wind Ninjutsu
Rank: A
Rasher
Rasher
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